Running the Numbers

Why is it so hard to get a large project funded? Because of the sheer number of people who need to visit the project page. A project can be funded by a relatively small number of backers, but those backers come from a large group of people who have looked at the project, and most have not contributed.

According to Kickstarter, the average pledge is $70. Lets say your goal is $10,000. To raise this much money you will need between 130 to 150 backers. I found the number of backers is often lower, meaning people often pledge more than $70, but it’s a good place to start.

Based on my research, Kickstarter has about a 10% conversion rate. This means if you send the project to 100 people, 10 will back it. I’ll explain in the section “Launching Your Project” how I calculated this number. In the example above, the project needed 150 people to be funded. Assuming a 10% conversion rate, the project will need to be seen by 1500 people. Some of the views could be repeats, but it still needs to be seen by more than a thousand individuals.

A project that needs $40,000 will have to be viewed 5000+ times. Now you can start to see where this gets difficult. Unless you already have an audience or a large network, it is going to be very hard to reach that many people. If you think of everyone you know and could possibly reach out to, it’s probably a few hundred people. So the only way to get 1500 views is for your contacts to share your project with their contacts.


A Kickstart’s Guide to Kickstarter TOC:

pssst…you can read all of this offline by downloading the e-book.

Introduction
A Kickstarter’s Guide to Kickstarter: Introduction
How Kickstarter “Kickstartered” it’s own website
Understanding Kickstarter
The Basics of Kickstarter
Kickstarter is an updated version of the Parton Model
Kickstarter is like girl scout cookies…without the calories!
Make sure your project has an ending
Some additional benefits to running a Kickstarter project
Perry Chan’s Six Principles on why Kickstarter projects are successful
Yancey’s thoughts on getting funded
Brainstorming Your Project
What is this damn thing about?
Simplify your project for success
Is your project a Purple Cow?
Making Lemonade And Telling A Good Story
Reward The Patrons
Naming Your Kickstarter Project
Doing Your Homework
Before you launch, do your homework
No one cares about you
Some People Care About You
Who is Your Audience?
Where is Your Audience?
Resonating With Your Audience
Crossing Chasms
What Will it Cost?
Understanding Profit Margin and Costs
Setting Your Goals
Make or Break Decisions
Running the Numbers
Focus on what you need
Reasonable funding goals
Why be Reasonable?
How long your campaign runs depends on one thing, momentum
30 days or less
Managing Deadlines
Going for the BIG bucks
The Allure of a Large Backer
Pricing theory, thoughts about pricing your Kickstarter rewards
The Paradox of Choice
Crafting Your Pitch
Creating a compelling pitch for your Kickstarter project
Four questions people want answered when visiting your Kickstarter page.
Show some credibility to get more backers
Clarity is your friend
How to ask for Support
Kickstarter is a video-driven site
Examples of great pitch videos
Launching Your Project
Launching your project
How to track the progress of your Kickstarter campaign
The 30% Kickstarter project “Tipping Point”
Conclusion
How to engage an audience with a Kickstarter project: Idea & Story

Make or Break Decisions

Probably the three most difficult questions of any Kickstarter project are how much, how long, and how to price rewards. The next series of posts will focus on addressing these though questions.

While researching this book I came across a post call Kickstartup by Craig Mod. It provides some detailed analyses and great insights on these very tough questions. I highly recommend checking it out, as it was mentioned by most of my interviewees as an important reference.

How Much?

Picking your funding amount is difficult, because if you go for too much, you risk losing it all. With Kickstarter’s all or nothing model, the biggest risk you take is setting your funding goal too high.

I will look at why it is so difficult to get large amounts of money from Kickstarter and why you might be better off going for a smaller amount. I know what you are thinking. What about those people who make tens of thousands of dollars for their projects? A lot of those are outliers. I want to talk about what a typical project can expect.

How Long?

One of the emotionally difficult decisions you will have to make is how long to run your campaign. As soon as you press go, the clock starts ticking, and it doesn’t stop or wait for you to figure things out. This can bring a lot of stress because your entire project is at stake.

However, the clock can also be a powerful ally. It forces people to choose whether they’re going to help you or not, and it gets the word out quickly. If everything goes well, the clock can rally your supporters and make your project a success.

Setting the length of your Kickstarter campaign is about sustaining momentum and meeting production deadlines. The maximum campaign length is 60 days, but as you will see, you may want to run a shorter campaign.

Pricing Rewards

The Creating Rewards page of the Kickstarter school informs you that the most common pledge is $25 and the average pledge is $70. You do not have to have these price points, but it might be a good idea to create tiers at or around these price points. Craig Mod provides further insight with his analysis of the top projects during March, 2010. He found that the highest grossing reward amounts were $25, $50, $100, $250 and $500. Craig concludes that people don’t mind paying $50 or higher for projects they love.


A Kickstart’s Guide to Kickstarter TOC:

pssst…you can read all of this offline by downloading the e-book.

Introduction
A Kickstarter’s Guide to Kickstarter: Introduction
How Kickstarter “Kickstartered” it’s own website
Understanding Kickstarter
The Basics of Kickstarter
Kickstarter is an updated version of the Parton Model
Kickstarter is like girl scout cookies…without the calories!
Make sure your project has an ending
Some additional benefits to running a Kickstarter project
Perry Chan’s Six Principles on why Kickstarter projects are successful
Yancey’s thoughts on getting funded
Brainstorming Your Project
What is this damn thing about?
Simplify your project for success
Is your project a Purple Cow?
Making Lemonade And Telling A Good Story
Reward The Patrons
Naming Your Kickstarter Project
Doing Your Homework
Before you launch, do your homework
No one cares about you
Some People Care About You
Who is Your Audience?
Where is Your Audience?
Resonating With Your Audience
Crossing Chasms
What Will it Cost?
Understanding Profit Margin and Costs
Setting Your Goals
Make or Break Decisions
Running the Numbers
Focus on what you need
Reasonable funding goals
Why be Reasonable?
How long your campaign runs depends on one thing, momentum
30 days or less
Managing Deadlines
Going for the BIG bucks
The Allure of a Large Backer
Pricing theory, thoughts about pricing your Kickstarter rewards
The Paradox of Choice
Crafting Your Pitch
Creating a compelling pitch for your Kickstarter project
Four questions people want answered when visiting your Kickstarter page.
Show some credibility to get more backers
Clarity is your friend
How to ask for Support
Kickstarter is a video-driven site
Examples of great pitch videos
Launching Your Project
Launching your project
How to track the progress of your Kickstarter campaign
The 30% Kickstarter project “Tipping Point”
Conclusion
How to engage an audience with a Kickstarter project: Idea & Story

Understanding Profit Margin and Costs

When someone backs your project and selects a reward, there is a cost associated with producing that item. The difference between what it costs you to produce the reward, and the amount of money a backer pledges, is the profit margin. Kickstarter projects aren’t really about making a “profit,” but it’s one of the most important metrics in business and can help you structure your project effectively.

Lets say you are offering a DVD and DVDs cost about $5 to produce. It also costs a dollar to ship the DVD to your backers. That means the total cost to produce the DVD is about $6. If you sold a DVD for $10, and it coats you $6 to produce then you are making $4 of profit. This profit is going to be used to complete the rest of your project, and having a poor profit margin can hurt your ability to complete it.

If the example project got 100 backers who chose the DVD, then one might think the project creator has received $1000. However, when the cost to produce the DVDs is removed, the creator only made $400 in profit. You need to make sure the profit margin is great enough to honor the reward system and still cover the project’s cost. I will get into how to price rewards later, but right now, you need to know what it will cost you to produce all the items you want to make.

Not every Kickstarter venture is launched with the intent of making money. However, if you want to launch a project as a business, having a healthy profit margin is important.

“‘If I was being realistic, we probably needed $10,000 to $15,000 to get started, and these things should cost at least $750,’ she added. ‘Below $750 is a losing enterprise.’” – Paula Patterson On Kickstarter, Designers’ Dreams Materialize, NY Times

Fixed Costs and Variable Costs

When creating your budget, you need to account for both the fixed cost and variable costs.

Fixed costs – The costs that will not change as the number of backers increases. This could be the cost of supplies, travel, or any other expense related to the creation of your project.

Variable costs – The cost that will change depending on the number of backers you receive. These costs can go up or down, but the important thing is that they change. For example, if you’re making a book the more backers you receive, the more shipping costs you have. However, it will be cheaper to produce the book since many publishers give discounts for larger orders.


A Kickstart’s Guide to Kickstarter TOC:

pssst…you can read all of this offline by downloading the e-book.

Introduction
A Kickstarter’s Guide to Kickstarter: Introduction
How Kickstarter “Kickstartered” it’s own website
Understanding Kickstarter
The Basics of Kickstarter
Kickstarter is an updated version of the Parton Model
Kickstarter is like girl scout cookies…without the calories!
Make sure your project has an ending
Some additional benefits to running a Kickstarter project
Perry Chan’s Six Principles on why Kickstarter projects are successful
Yancey’s thoughts on getting funded
Brainstorming Your Project
What is this damn thing about?
Simplify your project for success
Is your project a Purple Cow?
Making Lemonade And Telling A Good Story
Reward The Patrons
Naming Your Kickstarter Project
Doing Your Homework
Before you launch, do your homework
No one cares about you
Some People Care About You
Who is Your Audience?
Where is Your Audience?
Resonating With Your Audience
Crossing Chasms
What Will it Cost?
Understanding Profit Margin and Costs
Setting Your Goals
Make or Break Decisions
Running the Numbers
Focus on what you need
Reasonable funding goals
Why be Reasonable?
How long your campaign runs depends on one thing, momentum
30 days or less
Managing Deadlines
Going for the BIG bucks
The Allure of a Large Backer
Pricing theory, thoughts about pricing your Kickstarter rewards
The Paradox of Choice
Crafting Your Pitch
Creating a compelling pitch for your Kickstarter project
Four questions people want answered when visiting your Kickstarter page.
Show some credibility to get more backers
Clarity is your friend
How to ask for Support
Kickstarter is a video-driven site
Examples of great pitch videos
Launching Your Project
Launching your project
How to track the progress of your Kickstarter campaign
The 30% Kickstarter project “Tipping Point”
Conclusion
How to engage an audience with a Kickstarter project: Idea & Story

What Will it Cost?

One aspect of the project that you probably already have in mind is how much money you’re going to go for. It’s time to dig a little deeper and figure out exactly what it’s going to cost to do your project. Your costs will come from the project itself and in fulfilling rewards. You will want to have a good idea about how much money you will need for each of these areas. They will play an important role during the next phase when you must set your funding amount.

For the product, look up different prices related to the item you are trying to produce. For example, if you are making a book, look online at all of the different printing options. What is the cost of a hardcover? What is the cost of a softcover? How much does it cost to ship the item? How many do you need to produce before you get a discount? What supplies or materials do you need to complete the project? Do you need specialized instruments or tools? Make a list of everything that you will need and how much it will cost. You will need to come back to this list later.

For rewards, make sure you research shipping costs as well as production costs. If one of your rewards is going to be a T-shirt, then you will need to know how much it costs to make and ship the item. Often people don’t factor in the cost of rewards into their funding and then are left without enough money to complete their project.

One example of someone who might not have put enough time into researching her costs is Paula Patterson. According to a New York Times article, On Kickstarter, Designers’ Dreams Materialize, her V-luxe iPad entertainment accessory ended up costing a lot more time and money than she originally thought.

You may already have an idea of what your project is going to cost in total. However, now is the time to refine that estimate.


A Kickstart’s Guide to Kickstarter TOC:

pssst…you can read all of this offline by downloading the e-book.

Introduction
A Kickstarter’s Guide to Kickstarter: Introduction
How Kickstarter “Kickstartered” it’s own website
Understanding Kickstarter
The Basics of Kickstarter
Kickstarter is an updated version of the Parton Model
Kickstarter is like girl scout cookies…without the calories!
Make sure your project has an ending
Some additional benefits to running a Kickstarter project
Perry Chan’s Six Principles on why Kickstarter projects are successful
Yancey’s thoughts on getting funded
Brainstorming Your Project
What is this damn thing about?
Simplify your project for success
Is your project a Purple Cow?
Making Lemonade And Telling A Good Story
Reward The Patrons
Naming Your Kickstarter Project
Doing Your Homework
Before you launch, do your homework
No one cares about you
Some People Care About You
Who is Your Audience?
Where is Your Audience?
Resonating With Your Audience
Crossing Chasms
What Will it Cost?
Understanding Profit Margin and Costs
Setting Your Goals
Make or Break Decisions
Running the Numbers
Focus on what you need
Reasonable funding goals
Why be Reasonable?
How long your campaign runs depends on one thing, momentum
30 days or less
Managing Deadlines
Going for the BIG bucks
The Allure of a Large Backer
Pricing theory, thoughts about pricing your Kickstarter rewards
The Paradox of Choice
Crafting Your Pitch
Creating a compelling pitch for your Kickstarter project
Four questions people want answered when visiting your Kickstarter page.
Show some credibility to get more backers
Clarity is your friend
How to ask for Support
Kickstarter is a video-driven site
Examples of great pitch videos
Launching Your Project
Launching your project
How to track the progress of your Kickstarter campaign
The 30% Kickstarter project “Tipping Point”
Conclusion
How to engage an audience with a Kickstarter project: Idea & Story

Crossing Chasms

In Crossing the Chasm, Geoffrey A. Moore talks about how new businesses must target a niche to get traction. Once they have established themselves with an initial group of customers, they must work quickly to find other niches. This is because there is a “chasm” between early adopters and the mainstream. The only way to cross is to get a small number of customers from different niches. Once the business has a solid base of customers and is viewed as established, it can be embraced by the mainstream.

Your Kickstarter project is very similar. There is chasm to cross, and the only way to do so is to get a small number of people from different niche audiences to back you. Once your project has gained enough support to be viewed as “established” it will be much easier for people to back it. Unsuccessful projects struggle to find an audience and gain enough support to cross the chasm.


A Kickstart’s Guide to Kickstarter TOC:

pssst…you can read all of this offline by downloading the e-book.

Introduction
A Kickstarter’s Guide to Kickstarter: Introduction
How Kickstarter “Kickstartered” it’s own website
Understanding Kickstarter
The Basics of Kickstarter
Kickstarter is an updated version of the Parton Model
Kickstarter is like girl scout cookies…without the calories!
Make sure your project has an ending
Some additional benefits to running a Kickstarter project
Perry Chan’s Six Principles on why Kickstarter projects are successful
Yancey’s thoughts on getting funded
Brainstorming Your Project
What is this damn thing about?
Simplify your project for success
Is your project a Purple Cow?
Making Lemonade And Telling A Good Story
Reward The Patrons
Naming Your Kickstarter Project
Doing Your Homework
Before you launch, do your homework
No one cares about you
Some People Care About You
Who is Your Audience?
Where is Your Audience?
Resonating With Your Audience
Crossing Chasms
What Will it Cost?
Understanding Profit Margin and Costs
Setting Your Goals
Make or Break Decisions
Running the Numbers
Focus on what you need
Reasonable funding goals
Why be Reasonable?
How long your campaign runs depends on one thing, momentum
30 days or less
Managing Deadlines
Going for the BIG bucks
The Allure of a Large Backer
Pricing theory, thoughts about pricing your Kickstarter rewards
The Paradox of Choice
Crafting Your Pitch
Creating a compelling pitch for your Kickstarter project
Four questions people want answered when visiting your Kickstarter page.
Show some credibility to get more backers
Clarity is your friend
How to ask for Support
Kickstarter is a video-driven site
Examples of great pitch videos
Launching Your Project
Launching your project
How to track the progress of your Kickstarter campaign
The 30% Kickstarter project “Tipping Point”
Conclusion
How to engage an audience with a Kickstarter project: Idea & Story

Resonating With Your Audience

You have an audience; you know where to find them, and now you have to figure out how your project is going to connect with them. The more you can align your project with the nuances of your audience the more likely they will like it. You will want your product, your rewards and pitch to resonate with this group of people.

How do you know if this audience will like your project? Try taking a look at the links and posts that they share with each other. This will give you an idea of what they think is important and will be a great place to start. Do any of the topics that are shared have anything in common? Is there something that you can copy or mimic with your own project? Maybe there are very special language, symbols, or gestures that unite this particular group of people. If you can replicate them in an authentic manner, then there’s a good chance the community will pick up on it and get behind the idea.


A Kickstart’s Guide to Kickstarter TOC:

pssst…you can read all of this offline by downloading the e-book.

Introduction
A Kickstarter’s Guide to Kickstarter: Introduction
How Kickstarter “Kickstartered” it’s own website
Understanding Kickstarter
The Basics of Kickstarter
Kickstarter is an updated version of the Parton Model
Kickstarter is like girl scout cookies…without the calories!
Make sure your project has an ending
Some additional benefits to running a Kickstarter project
Perry Chan’s Six Principles on why Kickstarter projects are successful
Yancey’s thoughts on getting funded
Brainstorming Your Project
What is this damn thing about?
Simplify your project for success
Is your project a Purple Cow?
Making Lemonade And Telling A Good Story
Reward The Patrons
Naming Your Kickstarter Project
Doing Your Homework
Before you launch, do your homework
No one cares about you
Some People Care About You
Who is Your Audience?
Where is Your Audience?
Resonating With Your Audience
Crossing Chasms
What Will it Cost?
Understanding Profit Margin and Costs
Setting Your Goals
Make or Break Decisions
Running the Numbers
Focus on what you need
Reasonable funding goals
Why be Reasonable?
How long your campaign runs depends on one thing, momentum
30 days or less
Managing Deadlines
Going for the BIG bucks
The Allure of a Large Backer
Pricing theory, thoughts about pricing your Kickstarter rewards
The Paradox of Choice
Crafting Your Pitch
Creating a compelling pitch for your Kickstarter project
Four questions people want answered when visiting your Kickstarter page.
Show some credibility to get more backers
Clarity is your friend
How to ask for Support
Kickstarter is a video-driven site
Examples of great pitch videos
Launching Your Project
Launching your project
How to track the progress of your Kickstarter campaign
The 30% Kickstarter project “Tipping Point”
Conclusion
How to engage an audience with a Kickstarter project: Idea & Story

Where is Your Audience?

Now that you have an idea of who your audience is, it is time to start interacting with them. I highly recommend reaching out to your audience well before your project begins. That way you, are part of the community and not some stranger trying to make a fast buck. Of course that’s not what you’re trying to do, but if the audience doesn’t know you, it might come off that way.

If you’re passionate about the subject matter, chances are you’re already part of an online community. If not, now is the time to start looking. Look for any blog, podcasts, online video shows, forums, or social networks related to your subject matter. Start joining these online communities and try to get a sense of what they’re all about. You don’t have to contribute right away, but you can if you want.

The important thing is to try to understand what the culture of each community is. When you feel comfortable, start interacting and talking to people about your project. You’re not trying to sell it to them, you’re just trying to get their feedback. If you want to learn more about how to reach out to online communities effectively, I recommend Gary Vaynerchuk’s book Crush It. He is one of the best online marketers and is great at interacting with communities to build an audience.

Do you know anyone off-line that is interested in your subject matter? Ask them what communities they are part of. You can also ask them if they are willing to help promote your idea. Even though Kickstarter is built to spread ideas online, don’t be afraid to reach out to people off-line. The combination can be very powerful. Off-line contacts will probably communicate very differently from online contacts. They may send private e-mails and messages to their friends. Those personal forms of communication can be very powerful when trying to recruit support for an idea.

With some projects, talking about your idea early may not be possible. For example, if you’re making a product in a very competitive space, you might not feel comfortable about telling people the details of your project. That’s okay, but you should still become part of these communities. Maybe you can help in other ways such as giving advice or posting useful links. Do whatever you can to be helpful to others, so when the time comes, they may be willing to help you.


A Kickstart’s Guide to Kickstarter TOC:

pssst…you can read all of this offline by downloading the e-book.

Introduction
A Kickstarter’s Guide to Kickstarter: Introduction
How Kickstarter “Kickstartered” it’s own website
Understanding Kickstarter
The Basics of Kickstarter
Kickstarter is an updated version of the Parton Model
Kickstarter is like girl scout cookies…without the calories!
Make sure your project has an ending
Some additional benefits to running a Kickstarter project
Perry Chan’s Six Principles on why Kickstarter projects are successful
Yancey’s thoughts on getting funded
Brainstorming Your Project
What is this damn thing about?
Simplify your project for success
Is your project a Purple Cow?
Making Lemonade And Telling A Good Story
Reward The Patrons
Naming Your Kickstarter Project
Doing Your Homework
Before you launch, do your homework
No one cares about you
Some People Care About You
Who is Your Audience?
Where is Your Audience?
Resonating With Your Audience
Crossing Chasms
What Will it Cost?
Understanding Profit Margin and Costs
Setting Your Goals
Make or Break Decisions
Running the Numbers
Focus on what you need
Reasonable funding goals
Why be Reasonable?
How long your campaign runs depends on one thing, momentum
30 days or less
Managing Deadlines
Going for the BIG bucks
The Allure of a Large Backer
Pricing theory, thoughts about pricing your Kickstarter rewards
The Paradox of Choice
Crafting Your Pitch
Creating a compelling pitch for your Kickstarter project
Four questions people want answered when visiting your Kickstarter page.
Show some credibility to get more backers
Clarity is your friend
How to ask for Support
Kickstarter is a video-driven site
Examples of great pitch videos
Launching Your Project
Launching your project
How to track the progress of your Kickstarter campaign
The 30% Kickstarter project “Tipping Point”
Conclusion
How to engage an audience with a Kickstarter project: Idea & Story

Who is Your Audience?

Now it’s time to really think about your audience. It will be made up of people from various niche audiences, whose interests are similar to the subject matter of your project. Think about all the different groups of people that might be interested in your project. I do not mean the demographic or any other generic marketing term. I do not mean people who like photography or paintings or any other genre of art. Who is the specific subset of people that are going to LOVE your project? The more specific, the better.

The hard part about defining your audience is that you might not be entirely sure who is going to like your project. That is why you are really going to need to do your homework. You need to have at least one group of people in mind that the project might appeal to.

Ultimately the more niches you can target, the better your chances will be. If you keep targeting the same people they will get tired of hearing about it. People are going to like it or not. Sending it to them more often probably won’t change that.

If you are lucky, your project may even appeal to people you had not thought of. However, failing to identify potential groups before your launch will make reaching your goal extremely hard. It’s OK to have some unexpected support, but it’s risky to leave everything up to chance.


A Kickstart’s Guide to Kickstarter TOC:

pssst…you can read all of this offline by downloading the e-book.

Introduction
A Kickstarter’s Guide to Kickstarter: Introduction
How Kickstarter “Kickstartered” it’s own website
Understanding Kickstarter
The Basics of Kickstarter
Kickstarter is an updated version of the Parton Model
Kickstarter is like girl scout cookies…without the calories!
Make sure your project has an ending
Some additional benefits to running a Kickstarter project
Perry Chan’s Six Principles on why Kickstarter projects are successful
Yancey’s thoughts on getting funded
Brainstorming Your Project
What is this damn thing about?
Simplify your project for success
Is your project a Purple Cow?
Making Lemonade And Telling A Good Story
Reward The Patrons
Naming Your Kickstarter Project
Doing Your Homework
Before you launch, do your homework
No one cares about you
Some People Care About You
Who is Your Audience?
Where is Your Audience?
Resonating With Your Audience
Crossing Chasms
What Will it Cost?
Understanding Profit Margin and Costs
Setting Your Goals
Make or Break Decisions
Running the Numbers
Focus on what you need
Reasonable funding goals
Why be Reasonable?
How long your campaign runs depends on one thing, momentum
30 days or less
Managing Deadlines
Going for the BIG bucks
The Allure of a Large Backer
Pricing theory, thoughts about pricing your Kickstarter rewards
The Paradox of Choice
Crafting Your Pitch
Creating a compelling pitch for your Kickstarter project
Four questions people want answered when visiting your Kickstarter page.
Show some credibility to get more backers
Clarity is your friend
How to ask for Support
Kickstarter is a video-driven site
Examples of great pitch videos
Launching Your Project
Launching your project
How to track the progress of your Kickstarter campaign
The 30% Kickstarter project “Tipping Point”
Conclusion
How to engage an audience with a Kickstarter project: Idea & Story

Some People Care About You

Saying that no one cares about you isn’t exactly true. It’s not that NO ONE cares, it’s just that most people aren’t going to randomly or instantly fall in love with your idea. Of course, that is what we would like to happen. We want the world to stop and for people to be unable to continue with their day until they have backed our project. But how often does that happen to you?

Most of the time we ignore the hundreds of marketing messages we receive every day. However, every once in a while, we come across something we just can’t live without. When that happens, we usually have strong emotional ties and care deeply about it.

In order for your project to be successful, you need to find the people who are going to have a strong emotional connection to it. It’s not going to be everyone, and you don’t need or want everyone. What you need is a core group or niche of people who will love your idea and bring their friends along.

It only takes a few

One misconception about the way Kickstarter works is that you need hundreds or thousands of people to back a project. This isn’t true at all. Just because money is being raised by “the crowd” doesn’t mean that the crowd has to be that big. Most projects are funded by a relatively small group of people.

My first project, Identifying Nelson, was funded by 170 people. This is a relatively small number considering our goal was $15,000. We didn’t get thousands of random people from the Internet to back our project. We just got a few people, mostly family and friends, who cared enough to make our project happen.


A Kickstart’s Guide to Kickstarter TOC:

pssst…you can read all of this offline by downloading the e-book.

Introduction
A Kickstarter’s Guide to Kickstarter: Introduction
How Kickstarter “Kickstartered” it’s own website
Understanding Kickstarter
The Basics of Kickstarter
Kickstarter is an updated version of the Parton Model
Kickstarter is like girl scout cookies…without the calories!
Make sure your project has an ending
Some additional benefits to running a Kickstarter project
Perry Chan’s Six Principles on why Kickstarter projects are successful
Yancey’s thoughts on getting funded
Brainstorming Your Project
What is this damn thing about?
Simplify your project for success
Is your project a Purple Cow?
Making Lemonade And Telling A Good Story
Reward The Patrons
Naming Your Kickstarter Project
Doing Your Homework
Before you launch, do your homework
No one cares about you
Some People Care About You
Who is Your Audience?
Where is Your Audience?
Resonating With Your Audience
Crossing Chasms
What Will it Cost?
Understanding Profit Margin and Costs
Setting Your Goals
Make or Break Decisions
Running the Numbers
Focus on what you need
Reasonable funding goals
Why be Reasonable?
How long your campaign runs depends on one thing, momentum
30 days or less
Managing Deadlines
Going for the BIG bucks
The Allure of a Large Backer
Pricing theory, thoughts about pricing your Kickstarter rewards
The Paradox of Choice
Crafting Your Pitch
Creating a compelling pitch for your Kickstarter project
Four questions people want answered when visiting your Kickstarter page.
Show some credibility to get more backers
Clarity is your friend
How to ask for Support
Kickstarter is a video-driven site
Examples of great pitch videos
Launching Your Project
Launching your project
How to track the progress of your Kickstarter campaign
The 30% Kickstarter project “Tipping Point”
Conclusion
How to engage an audience with a Kickstarter project: Idea & Story

No one cares about you

This was the most important thing I learned from my Kickstarter’s campaign. If you take away nothing else, try to understand this very difficult lesson about marketing ideas online.

While surfing online looking for advice on marketing, I stumbled upon this video featuring Seth Godin. It’s only 1:43 long but it is so powerful.

Seth was interviewed about the explosion of YouTube. “YouTube had five billion videos viewed in July. How could that possibly be?”, says the moderator. “We are all running businesses, how do you put that to work?” Seth cleverly answers the question by explaining that the Internet was not invented to sell ads.

This is SO important. Ready? No one cares about you! They invented television to sell ads to you. They invented radio to sell ads to you. They invented newspapers to sell ads to you. That’s not why they invented YouTube. That’s not why they invented the internet.

The internet doesn’t care about you. People don’t have to watch channel 7 anymore. They can entertain themselves mindlessly for hours by pressing the StumbleUpon button.

So, if someone is going to watch a video, they aren’t going to watch it because they care about you. They are going to watch it because they care about [themselves].

The lesson here is that just because you care about the project doesn’t mean other people will.

I think one of the biggest false assumptions people make about Kickstarter is that it’s going to bring massive amounts of traffic to their idea. Kickstarter is a platform that enables your idea to spread. It does not guarantee that it will.

Don’t assume Kickstarter is going to build your audience. You need to do that. You need to do the homework and find all the people who might be interested in your idea. Then if your pitch is good enough, your idea is interesting enough, and your story is compelling enough, you might build something people will care about.


A Kickstart’s Guide to Kickstarter TOC:

pssst…you can read all of this offline by downloading the e-book.

Introduction
A Kickstarter’s Guide to Kickstarter: Introduction
How Kickstarter “Kickstartered” it’s own website
Understanding Kickstarter
The Basics of Kickstarter
Kickstarter is an updated version of the Parton Model
Kickstarter is like girl scout cookies…without the calories!
Make sure your project has an ending
Some additional benefits to running a Kickstarter project
Perry Chan’s Six Principles on why Kickstarter projects are successful
Yancey’s thoughts on getting funded
Brainstorming Your Project
What is this damn thing about?
Simplify your project for success
Is your project a Purple Cow?
Making Lemonade And Telling A Good Story
Reward The Patrons
Naming Your Kickstarter Project
Doing Your Homework
Before you launch, do your homework
No one cares about you
Some People Care About You
Who is Your Audience?
Where is Your Audience?
Resonating With Your Audience
Crossing Chasms
What Will it Cost?
Understanding Profit Margin and Costs
Setting Your Goals
Make or Break Decisions
Running the Numbers
Focus on what you need
Reasonable funding goals
Why be Reasonable?
How long your campaign runs depends on one thing, momentum
30 days or less
Managing Deadlines
Going for the BIG bucks
The Allure of a Large Backer
Pricing theory, thoughts about pricing your Kickstarter rewards
The Paradox of Choice
Crafting Your Pitch
Creating a compelling pitch for your Kickstarter project
Four questions people want answered when visiting your Kickstarter page.
Show some credibility to get more backers
Clarity is your friend
How to ask for Support
Kickstarter is a video-driven site
Examples of great pitch videos
Launching Your Project
Launching your project
How to track the progress of your Kickstarter campaign
The 30% Kickstarter project “Tipping Point”
Conclusion
How to engage an audience with a Kickstarter project: Idea & Story