Make or Break Decisions

Probably the three most difficult questions of any Kickstarter project are how much, how long, and how to price rewards. The next series of posts will focus on addressing these though questions.

While researching this book I came across a post call Kickstartup by Craig Mod. It provides some detailed analyses and great insights on these very tough questions. I highly recommend checking it out, as it was mentioned by most of my interviewees as an important reference.

How Much?

Picking your funding amount is difficult, because if you go for too much, you risk losing it all. With Kickstarter’s all or nothing model, the biggest risk you take is setting your funding goal too high.

I will look at why it is so difficult to get large amounts of money from Kickstarter and why you might be better off going for a smaller amount. I know what you are thinking. What about those people who make tens of thousands of dollars for their projects? A lot of those are outliers. I want to talk about what a typical project can expect.

How Long?

One of the emotionally difficult decisions you will have to make is how long to run your campaign. As soon as you press go, the clock starts ticking, and it doesn’t stop or wait for you to figure things out. This can bring a lot of stress because your entire project is at stake.

However, the clock can also be a powerful ally. It forces people to choose whether they’re going to help you or not, and it gets the word out quickly. If everything goes well, the clock can rally your supporters and make your project a success.

Setting the length of your Kickstarter campaign is about sustaining momentum and meeting production deadlines. The maximum campaign length is 60 days, but as you will see, you may want to run a shorter campaign.

Pricing Rewards

The Creating Rewards page of the Kickstarter school informs you that the most common pledge is $25 and the average pledge is $70. You do not have to have these price points, but it might be a good idea to create tiers at or around these price points. Craig Mod provides further insight with his analysis of the top projects during March, 2010. He found that the highest grossing reward amounts were $25, $50, $100, $250 and $500. Craig concludes that people don’t mind paying $50 or higher for projects they love.


A Kickstart’s Guide to Kickstarter TOC:

pssst…you can read all of this offline by downloading the e-book.

Introduction
A Kickstarter’s Guide to Kickstarter: Introduction
How Kickstarter “Kickstartered” it’s own website
Understanding Kickstarter
The Basics of Kickstarter
Kickstarter is an updated version of the Parton Model
Kickstarter is like girl scout cookies…without the calories!
Make sure your project has an ending
Some additional benefits to running a Kickstarter project
Perry Chan’s Six Principles on why Kickstarter projects are successful
Yancey’s thoughts on getting funded
Brainstorming Your Project
What is this damn thing about?
Simplify your project for success
Is your project a Purple Cow?
Making Lemonade And Telling A Good Story
Reward The Patrons
Naming Your Kickstarter Project
Doing Your Homework
Before you launch, do your homework
No one cares about you
Some People Care About You
Who is Your Audience?
Where is Your Audience?
Resonating With Your Audience
Crossing Chasms
What Will it Cost?
Understanding Profit Margin and Costs
Setting Your Goals
Make or Break Decisions
Running the Numbers
Focus on what you need
Reasonable funding goals
Why be Reasonable?
How long your campaign runs depends on one thing, momentum
30 days or less
Managing Deadlines
Going for the BIG bucks
The Allure of a Large Backer
Pricing theory, thoughts about pricing your Kickstarter rewards
The Paradox of Choice
Crafting Your Pitch
Creating a compelling pitch for your Kickstarter project
Four questions people want answered when visiting your Kickstarter page.
Show some credibility to get more backers
Clarity is your friend
How to ask for Support
Kickstarter is a video-driven site
Examples of great pitch videos
Launching Your Project
Launching your project
How to track the progress of your Kickstarter campaign
The 30% Kickstarter project “Tipping Point”
Conclusion
How to engage an audience with a Kickstarter project: Idea & Story

Understanding Profit Margin and Costs

When someone backs your project and selects a reward, there is a cost associated with producing that item. The difference between what it costs you to produce the reward, and the amount of money a backer pledges, is the profit margin. Kickstarter projects aren’t really about making a “profit,” but it’s one of the most important metrics in business and can help you structure your project effectively.

Lets say you are offering a DVD and DVDs cost about $5 to produce. It also costs a dollar to ship the DVD to your backers. That means the total cost to produce the DVD is about $6. If you sold a DVD for $10, and it coats you $6 to produce then you are making $4 of profit. This profit is going to be used to complete the rest of your project, and having a poor profit margin can hurt your ability to complete it.

If the example project got 100 backers who chose the DVD, then one might think the project creator has received $1000. However, when the cost to produce the DVDs is removed, the creator only made $400 in profit. You need to make sure the profit margin is great enough to honor the reward system and still cover the project’s cost. I will get into how to price rewards later, but right now, you need to know what it will cost you to produce all the items you want to make.

Not every Kickstarter venture is launched with the intent of making money. However, if you want to launch a project as a business, having a healthy profit margin is important.

“‘If I was being realistic, we probably needed $10,000 to $15,000 to get started, and these things should cost at least $750,’ she added. ‘Below $750 is a losing enterprise.’” – Paula Patterson On Kickstarter, Designers’ Dreams Materialize, NY Times

Fixed Costs and Variable Costs

When creating your budget, you need to account for both the fixed cost and variable costs.

Fixed costs – The costs that will not change as the number of backers increases. This could be the cost of supplies, travel, or any other expense related to the creation of your project.

Variable costs – The cost that will change depending on the number of backers you receive. These costs can go up or down, but the important thing is that they change. For example, if you’re making a book the more backers you receive, the more shipping costs you have. However, it will be cheaper to produce the book since many publishers give discounts for larger orders.


A Kickstart’s Guide to Kickstarter TOC:

pssst…you can read all of this offline by downloading the e-book.

Introduction
A Kickstarter’s Guide to Kickstarter: Introduction
How Kickstarter “Kickstartered” it’s own website
Understanding Kickstarter
The Basics of Kickstarter
Kickstarter is an updated version of the Parton Model
Kickstarter is like girl scout cookies…without the calories!
Make sure your project has an ending
Some additional benefits to running a Kickstarter project
Perry Chan’s Six Principles on why Kickstarter projects are successful
Yancey’s thoughts on getting funded
Brainstorming Your Project
What is this damn thing about?
Simplify your project for success
Is your project a Purple Cow?
Making Lemonade And Telling A Good Story
Reward The Patrons
Naming Your Kickstarter Project
Doing Your Homework
Before you launch, do your homework
No one cares about you
Some People Care About You
Who is Your Audience?
Where is Your Audience?
Resonating With Your Audience
Crossing Chasms
What Will it Cost?
Understanding Profit Margin and Costs
Setting Your Goals
Make or Break Decisions
Running the Numbers
Focus on what you need
Reasonable funding goals
Why be Reasonable?
How long your campaign runs depends on one thing, momentum
30 days or less
Managing Deadlines
Going for the BIG bucks
The Allure of a Large Backer
Pricing theory, thoughts about pricing your Kickstarter rewards
The Paradox of Choice
Crafting Your Pitch
Creating a compelling pitch for your Kickstarter project
Four questions people want answered when visiting your Kickstarter page.
Show some credibility to get more backers
Clarity is your friend
How to ask for Support
Kickstarter is a video-driven site
Examples of great pitch videos
Launching Your Project
Launching your project
How to track the progress of your Kickstarter campaign
The 30% Kickstarter project “Tipping Point”
Conclusion
How to engage an audience with a Kickstarter project: Idea & Story

What Will it Cost?

One aspect of the project that you probably already have in mind is how much money you’re going to go for. It’s time to dig a little deeper and figure out exactly what it’s going to cost to do your project. Your costs will come from the project itself and in fulfilling rewards. You will want to have a good idea about how much money you will need for each of these areas. They will play an important role during the next phase when you must set your funding amount.

For the product, look up different prices related to the item you are trying to produce. For example, if you are making a book, look online at all of the different printing options. What is the cost of a hardcover? What is the cost of a softcover? How much does it cost to ship the item? How many do you need to produce before you get a discount? What supplies or materials do you need to complete the project? Do you need specialized instruments or tools? Make a list of everything that you will need and how much it will cost. You will need to come back to this list later.

For rewards, make sure you research shipping costs as well as production costs. If one of your rewards is going to be a T-shirt, then you will need to know how much it costs to make and ship the item. Often people don’t factor in the cost of rewards into their funding and then are left without enough money to complete their project.

One example of someone who might not have put enough time into researching her costs is Paula Patterson. According to a New York Times article, On Kickstarter, Designers’ Dreams Materialize, her V-luxe iPad entertainment accessory ended up costing a lot more time and money than she originally thought.

You may already have an idea of what your project is going to cost in total. However, now is the time to refine that estimate.


A Kickstart’s Guide to Kickstarter TOC:

pssst…you can read all of this offline by downloading the e-book.

Introduction
A Kickstarter’s Guide to Kickstarter: Introduction
How Kickstarter “Kickstartered” it’s own website
Understanding Kickstarter
The Basics of Kickstarter
Kickstarter is an updated version of the Parton Model
Kickstarter is like girl scout cookies…without the calories!
Make sure your project has an ending
Some additional benefits to running a Kickstarter project
Perry Chan’s Six Principles on why Kickstarter projects are successful
Yancey’s thoughts on getting funded
Brainstorming Your Project
What is this damn thing about?
Simplify your project for success
Is your project a Purple Cow?
Making Lemonade And Telling A Good Story
Reward The Patrons
Naming Your Kickstarter Project
Doing Your Homework
Before you launch, do your homework
No one cares about you
Some People Care About You
Who is Your Audience?
Where is Your Audience?
Resonating With Your Audience
Crossing Chasms
What Will it Cost?
Understanding Profit Margin and Costs
Setting Your Goals
Make or Break Decisions
Running the Numbers
Focus on what you need
Reasonable funding goals
Why be Reasonable?
How long your campaign runs depends on one thing, momentum
30 days or less
Managing Deadlines
Going for the BIG bucks
The Allure of a Large Backer
Pricing theory, thoughts about pricing your Kickstarter rewards
The Paradox of Choice
Crafting Your Pitch
Creating a compelling pitch for your Kickstarter project
Four questions people want answered when visiting your Kickstarter page.
Show some credibility to get more backers
Clarity is your friend
How to ask for Support
Kickstarter is a video-driven site
Examples of great pitch videos
Launching Your Project
Launching your project
How to track the progress of your Kickstarter campaign
The 30% Kickstarter project “Tipping Point”
Conclusion
How to engage an audience with a Kickstarter project: Idea & Story